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Post by aliensoulzz on Jul 15, 2015 3:17:03 GMT
If HasInventory [Player] [goldpieces] [=>] [750] Then Inventory [player] [Take] [goldpieces ] [750] Clear Block [rel:0,0,0] Notify [You purchased a plot!] Zone[plot1][builder=player] else Notify [you do not have enough goldpieces] [local] Keep in mind I used relative coordinates (rel) because you will use this script on a script block
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Post by xexbear on Jul 15, 2015 17:23:22 GMT
If HasInventory [Player] [goldpieces] [=>] [750] Then Inventory [player] [Take] [goldpieces ] [750] Clear Block [rel:0,0,0] Notify [You purchased a plot!] Zone[plot1][builder=player] Keep in mind I used relative coordinates (rel) because you will use this script on a script block after that you do Else Notify [You Don't Have Enough Money [gamertag]] [local]
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