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Post by Kawika on Aug 31, 2015 5:24:57 GMT
As part of my RPG, Warborn, I am making in-depth conversations which will shape your story as you play. What this means is that you will be able to actually talk to NPCs and pick your own response to what they said. Most conversations will end up the same, but it still creates a more RPG type feel. As for the bigger conversations, (with main character NPCs), you will actually be able to shape your story. This is going to be one of my selling points of my RPG.
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Post by Dave on Sept 1, 2015 3:43:55 GMT
As part of my RPG, Warborn, I am making in-depth conversations which will shape your story as you play. What this means is that you will be able to actually talk to NPCs and pick your own response to what they said. Most conversations will end up the same, but it still creates a more RPG type feel. As for the bigger conversations, (with main character NPCs), you will actually be able to shape your story. This is going to be one of my selling points of my RPG. I actually join this world and "talk to a NPC's. It really impressed me how it takes the world to another level compare to other one. Awesome idea you get there! And i know how much time it takes to make one conversation so don't be busy and keep working! (Also sorry for my bad english, it isn't my first tongue) ~FaRe x SteW
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